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Friday, February 18, 2011

New project- Conflict

I've been rolling around the concept to a near future combat game, but at a larger scale then the current skirmish games dominating the field right now.

Basic ideas-
Chain of command (commanders, lieutenants)
Order system (not everyone acts in a turn)
Fast turns
simple basic system
Tiered army construction

with the recent death of rackham, this leaves so grand opportunities.

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